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| Publisher | Akupara Games |
| Developer | Jeremy Couillard, Ireneo Mercado |
| Platform | Windows |
| Delivery | Steam |
| Release Date | 20 May 2019 |
| Genres | Simulation |
Key Provider Instructions
In order to activate this game, you will require a third-party 'Steam' account. For full details on how to activate please follow this link: https://support.steampowered.com/kb_article.php?ref=5414-TFBN-1352
Description
Wander through a shifting simulation that feels both tragic and hilarious. Observe, interact, or simply exist as the world reshapes around you — a meditative, overstimulated reflection on what it means to keep going when everything’s falling apart.
Part video game, part art installation, Sometimes to Deal With the Difficulty of Being Alive… is an interactive loop of coping mechanisms — a place where despair and delight blur into the same texture. You’re not given objectives, just a living space that responds to your presence, your stillness, your curiosity.
Every moment feels absurd: NPCs that sing about heartbreak in glitch-voice harmonies, battlefields that double as therapy sessions, color palettes that shift with your emotional temperature. It’s overstimulation as catharsis — the act of being overwhelmed as a kind of peace.
In the end, it’s not about survival. It’s about resonance. A digital hum that reminds you you’re still here — and somehow, that’s enough.
Minimum Requirements
- OS: Windows 10 Processor: Dual Core 2.4Ghz Memory: 8 MB RAM Graphics: Nvidia GTX 750 or higher DirectX: Version 11 Network: Broadband Internet connection Storage: 3 GB available space
Recommended Requirements
- OS: Windows 10 Processor: i7 Memory: 16 MB RAM Graphics: Nvidia GTX 980 DirectX: Version 11 Storage: 4 GB available space







