XCOM® 2: War of the Chosen is the expansion to the 2016 strategy game of the year.
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|Developer||Firaxis Games, Feral Interactive (Mac), Feral Interactive (Linux)|
|Languages||English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese|
|Features||Single-player, Multi-player, Cross-Platform Multiplayer, Downloadable Content, Steam Achievements, Steam Trading Cards, Steam Workshop, Partial Controller Support, Steam Cloud|
ABOUT THE GAME
War of the Chosen adds extensive new content in the fight against ADVENT when additional resistance factions form to eliminate the alien threat on Earth. In response, a new enemy known as the “Chosen” emerges with one goal: recapture the Commander of XCOM. The expansion includes new Hero classes to counter the “Chosen”, new enemies, missions, environments and increased depth in strategic gameplay.
NEW FACTIONS & HERO CLASSES
Three additional factions have emerged to strengthen Earth's resistance – the Reapers, Skirmishers and Templars – each with its own unique abilities and contrasting philosophies. These factions provide powerful hero class soldiers to aid in missions and new opportunities for the strategy layer.
The Chosen are the most cunning enemies XCOM has ever faced, each with unique strengths and weaknesses that will be introduced with each new campaign. The Chosen are on the hunt for the Commander and will kidnap, interrogate, and kill XCOM’s soldiers to complete their objective. The Chosen can also invade the strategy layer and ravage XCOM’s global operations. Find and raid the Chosen’s strongholds to defeat the enemy for good.
NEW ALIEN & ADVENT THREATS
A deadly new alien known as the Spectre, capable of creating dark copies of XCOM soldiers, has snuck onto the battlefield. Adopt new tactics to counter it as well as the explosive attacks of the ADVENT Purifier and the psionically charged ADVENT Priest.
NEW ENVIRONMENTS AND MISSION OBJECTIVES
Engage in tactical missions across new environments – from abandoned cities devastated by alien bioweapons during the original invasion, to underground tunnels and xenoformed wilderness regions.
ENHANCED STRATEGY LAYER
Manage XCOM’s relations with factions and counter the Chosen’s operations from the Avenger. Employ new Resistance Orders to prioritize your personal strategy. Soldiers, scientists and engineers can now be deployed for Covert Actions that award supplies and boost faction favor if successfully completed.
GREATER CUSTOMIZATION & REPLAYABILITY
Soldiers can develop bonds with compatible teammates for new abilities and perks. The SITREP system dynamically adds new modifiers to the tactical layer to make sure every mission provides a unique challenge. Advanced campaign modifiers allow for finer adjustments to game length and difficulty.
Utilize the perfect strategy in new regular one-shot community challenges to claim the top spot on the global leaderboard.
SHARE THE RESISTANCE
Customize and pose your soldiers, then add filters, text and backgrounds to generate your own unique resistance posters that appear in-game and can be shared with friends.
- OS: Mac OS X 10.12.5
- Processor: Intel Core i3 (Mac) 2.50 GHz
- RAM: 8 GB
- HDD: 73 GB
- Graphics: 1 GB AMD 5750, 1 GB nvidia_650mm, 1.50 GB Intel Iris Pro 5200
- Accessories: Mouse
- OS: macOS 10.12.6
- Processor: Intel 2.70 GHz
- RAM: 8 GB
- HDD: 40 GB
- Graphics: 2 GB
- Accessories: Mouse
The game is supported on the following Macs. To check your Mac model and when it was released, select About This Mac from the Apple menu on your menu bar.
- All 21’5” iMacs since late 2013
- All 27” iMacs since mid 2012 with a 1GB graphics card or better
- All 13” MacBook Pros since late 2016
- All 15” MacBook Pros since early 2011 with a 1GB graphics card or better
- All 17" MacBook Pros since early 2011
- All Mac Pros since late 2009
©1994-2017 Take-Two Interactive Software, Inc. Take-Two Interactive Software, Inc., 2K, Firaxis Games, XCOM, XCOM 2, and their respective logos are trademarks of Take-Two Interactive Software, Inc. Unreal® Engine, Copyright 1998-2017, Epic Games, Inc. All rights reserved. Unreal® is a registered trademark of Epic Games, Inc. This software product includes Autodesk® Scaleform® software, © 2017 Autodesk, Inc. All Rights Reserved. Portions hereof © 2002-2017 by Nvidia® Corporation. All rights reserved. Facial animations generated with FaceFX. © 2002-2017, OC3 Entertainment Inc. and its licensors. All rights reserved. Originally developed by Firaxis Games. Developed for and published on Linux and Mac by Feral Interactive Ltd. Linux® is the registered trademark of Linus Torvalds in the U.S. and other countries. Mac and the Mac logo are trademarks of Apple Inc., registered in the U.S. and other countries. Feral and the Feral logo are trademarks of Feral Interactive Ltd. All rights reserved. All other marks are property of their respective owners. The content of this videogame is fictional and is not intended to represent or depict an actual record of the events, persons, locations or entities in the game’s setting. The makers and publishers of this videogame do not in any way endorse, condone or encourage engaging in any conduct depicted in this videogame.