Tank Warfare: El Guettar (DLC)

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Tank Warfare: Tunisia 1943 - tactical battalion level combat simulation. Continuation of Graviteam Tactics series on the Western Front.

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Authorized Vendor

Games come directly from the game's official publisher.

PublisherStrategy First
DeveloperGraviteam
PlatformWindows
DeliverySteam
Release Date2017-12-21
GenresSimulation, Strategy
LanguagesEnglish, Russian
FeaturesSingle-player, Downloadable Content, Steam Achievements
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NOTE : Requires the base game "Tank Warfare" in order to play. Activation key must be used on a valid Steam account, requires internet connection.

About the game

In the middle of March 1943, the 1st Ranger Battalion captured El Guettar oasis, meeting almost no resistance. Italian forces defending the oasis retreated and took up positions in the nearby hills. On March 20, the Rangers along with the 1st ID attacked them, captured more than 500 prisoners and a large number of ammunition and equipment. Units of 16 and 18 IR, 1st ID took positions in the mountains, east of the oasis, blocking Highway 15 leading to Gabes. The forces of 601 and 899 TD battalions were located in the second echelon, front to the highway. Artillery of the division took positions along the Keddab ridge. The German command transferred the most combat-effective 10 TD, which had more than 100 tanks and armored personnel carriers, and rapidly prepared a counter-offensive plan to capture El Guettar.

  • Two operations of 7 turns for each of the parties (El Guettar, March 23, 1943).
  • Precisely recreated area of over 200 sq. km: ridges and mountains, semi-desert with harsh terrain, marshes and extensive gullies.
  • Historical organizational structure of units at the time of the offensive.

Key features

  • Enhanced UI: functional interface of various panels, radial orders menu and other enhancements.
  • Interface appearance and customization: three variants of appearance are included, customizable unit markers (Wehrmacht, NATO, Red Army).
  • High replayability and advanced AI, which selects the best strategy based on behavior, not a predetermined script.
  • Advanced management of forces in the operational phase: reinforcement strategies and management of reserves.
  • Statistics keeping: performance of each unit is recorded (kills, losses, awards, etc.). After each battle, damages and condition of forces and vehicles, as well as telemetry are shown in the after battle statistics.
  • Battlefield simulation: realistic vision devices, smoke screens and flares, creation of trenches, explosion craters. Remnants of previous battles remain on the battlefield until the end of operation.
  • Realistic soldier behavior: each soldier has several essential parameters, such as experience level, stamina and morale, which influence their behavior and effectiveness.
  • Detailed weapon modeling and realistic ballistics: bullets and projectiles follow ballistic trajectories, taking wind, temperature and other parameters into account.
  • Advanced armor penetration: modeling based on ballistic histograms without simplifications of probabilistic methods, generation of secondary fragmentation fields takes into account many parameters, such as the change of the field shape in space, fragments and armor characteristics, armor thickness and damage conditions.
  • Complex vehicle damage system: engine, suspension, sights, weapons and targeting mechanisms can be damaged separately, affecting the combat capabilities.
  • Destructible environment: almost everything can be blown up and destroyed, from landscape surface and buildings to vehicles and enemy defensive installations.
  • Advanced control of the off-map artillery, featuring various fuse settings and shell types.
  • Formation and movement modes: lines and columns, movement by road and covertly, infantry following behind tanks, setting a delay, fire sectors, etc.
  • Automatic smoke screen laying: units set up smoke screens when enemy is spotted.
  • Dynamic change of the time of day, light sources and weather effects, influence the course of battle, visibility and area passability.

Also, you can view detailed info on each unit in the interactive encyclopedia, and an interactive tutorial will explain most aspects of the game.

system requirements

Windows - Minimum
  • Requires a 64-bit processor and operating system
  • OS: Windows 8.1 (64-bit only)
  • Processor: AMD FX-8320/Intel Core i3-4160
  • Memory: 4 GB RAM
  • Graphics: AMD Radeon 7570/nVidia GeForce GTX 650 1GB
  • DirectX: Version 9.0c
  • Storage: 12 GB available space
  • Sound Card: DirectX 9 Compatible
Windows - Maximum
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit only)
  • Processor: AMD FX-8350/Intel Core i7-6700
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon R9/nVidia GeForce GTX 970 4GB
  • DirectX: Version 9.0c
  • Storage: 12 GB available space
  • Sound Card: DirectX 9 Compatible